Using digital games to learn sounds like playing but like we all know children learn best through play (adults too maybe) and my 9 year old (and his friends) does know all the Pokemon names, moves, evolutions and so on and I never have to encourage him to play however homework is another matter. However homework where he has to conduct experiments no problems or actually do something other than sit and write he is fine.
It is also interesting our accent (mine is very thick) my son takes over when I am trying to do something on the computer (or wii or DS) because he gets so frustrated watching me bumble my way around. I also want to take over from him when he is doing a task that he is fumbling around on.
However technology is not used much in our primary school - the kids have computer time and that's about it. I wonder where it will head?
There is a gap though as we know from those who promote play based/experiential learning `hands on' experience teaches us is many ways and the experience cannot be replicated by the digitalised world. Making, doing, problem solving and experimenting can be done on the computer/games but not with all our senses stimulated. (reference) And the experience embedded into our being. Even though my son and his mates love playing DS and all other manner of games they also love playing outside; making stuff up and narrating their own stories and creating challenges and then solving them often to much laughter.
The general assumption/assertion that primary aged kids (or younger) are computer savvy in having multiple email addresss' connecting with their friends etc seems odd to me and I have no personal experience of it. My children would much rather have their friends play with them and the more the merrier. Also many of the kids disengaging in my experience do not have the computer/digital technologies at home; often coming from homes that cannot afford the technologies.
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